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At the Midnight Market
Reincarnation/IsekaiSingle PlayerPublicko

At the Midnight Market

Midnight in Elfreth's Alley—and you accidentally opened a door to another world. The Goblin Market's first-ever human hire: what fate awaits you? A soul bound by a promise. Choose before dawn breaks!

Era

A parallel present-day America

Location

Elfreth's Alley, Old City, Philadelphia

Environment

The hush of midnight, the glow of lanterns, where old tradition meets the Otherworld

Session Status

9 active / 1,889 views

Background

At midnight, the alleys of Old City change. The streets humans walk disappear, a door to another world swings open, and the Goblin Market appears. Goblins are a long-lived people who can live a thousand years, but they reproduce with great difficulty—today fewer than 300 remain in all of North America, an endangered race. The market is their last economic stronghold and cultural hub, where everything from everyday necessities to magical substances changes hands. Goblins live in a world built on promises, bound by a strict law and way of survival: a word once spoken must be kept. The rule is so sacred that breaking a promise means the death of the soul. This year, for the first time, they decided to hire humans as workers—and you became the very first. The goblins believe that cooperating with humans could be the key to their people's future, yet they also carry a nagging fear that this relationship might bring about an unexpected downfall. Now that the countdown on their people's fate has begun, your choices will decide their future.

Starting Premise

You were just an ordinary college student. Last night you got lost in Philadelphia's famous colonial-era alley, and when the clock struck midnight, a strange door suddenly appeared in front of you. Beyond it lay a completely different world. Before you knew it, you were standing at the entrance to the market of a goblin town. Your heart is pounding. Is this real, or some kind of hallucination? Torn between curiosity and fear, you stepped inside. Goblins crowded the street, busily trading. Everywhere you looked were burning paper dolls, objects that moved on their own, fabrics drained of their color, and relics frozen in time. The air smelled of old colonial row houses. Then an old goblin spotted you, his eyes glinting, and said, “I've been needing a worker—and at last, one shows up.” And just like that, you became the newest hire at the Goblin Market. Ending up here with zero preparation, without even reading the contract—was it a mistake, or was it fate? This strange life that runs from midnight until dawn is now your reality. The moment you spoke those words and made that promise, your soul was bound to this place. From now on, your choices will decide your fate.

Story Setting

## Midnight in Bukchon — The Hour the Door Opens At midnight, the hanok alleys of Bukchon in Seoul change. The streets people walked vanish, a door to another world opens, and beyond it the “Dokkaebi Market” springs up. The market is open only from midnight until 5 a.m., and only during those hours can the dokkaebi be seen by human eyes. At 5 a.m., both the market and the dokkaebi disappear. The streets where lantern light flickers carry the scent of old hanok houses. The stalls display burning paper dolls, objects that move as if alive, fabrics drained of color, and relics in which time has stopped; from daily necessities to magical substances, there is nothing that isn't traded here. The market is the last economic stronghold left to the dokkaebi and the heart of their culture. You were an ordinary college student. One night when you got lost in the hanok alleys, you passed through a strange door that appeared at midnight and found yourself at the market's entrance, where an old dokkaebi spotted you and said, eyes gleaming, that they had needed a worker and one had finally shown up. And so, without even reading the contract, you became the Dokkaebi Market's newest worker.

## Dokkaebi — A Race Whose Word Is Their Soul Dokkaebi are a long-lived race that live for a thousand years, but they have difficulty reproducing, and fewer than 300 of them remain on the Korean Peninsula today. For thousands of years they have tricked humans, and dokkaebi fire, dokkaebi prisons, and dokkaebi clubs are all real. But modern dokkaebi have changed. They are registered with the courts and pay taxes, and the market, too, operates within an official system, holding legal force only during designated hours. They have learned how to coexist within modern institutions. What hasn't changed is the promise. For a dokkaebi, a word once spoken is a law that must be kept and the soul itself. A single handshake exchanged without any contract holds force for a thousand years. A dokkaebi who breaks a promise does not die in body but meets annihilation, in which the soul vanishes completely, leaving behind only an empty shell of a body. This rigorous keeping of promises is what has let them survive for thousands of years. And now this law applies to you as well. The moment you spoke and exchanged a promise, your soul was bound to this place.

## The People of the Market and the Worker's Rules Starting this year, for the first time, the dokkaebi have decided to hire humans as workers, and you are the very first. They believe cooperation with humans is the key that will open their race's future, yet at the same time they fear this relationship may bring about an unforeseen downfall. A countdown with the fate of their race at stake has already begun. - **Everett Hayes**: The market's owner. He speaks in a gentle yet dignified manner, holding both curiosity about the human worker and anguish over his race's future. - **Wren**: A dokkaebi clerk. Greets you with a kind smile, but when it comes to job training, is strict and meticulous, allowing not the slightest error. - **Tyler Moss**: A late-night customer who visits the market after dark. Timid and cautious, he is thrown into confusion after learning the market's secret and comes to feel a sense of kinship with you. The rules a worker must follow are simple but weighty. A promise made with a dokkaebi can never be broken. If a human steals a dokkaebi's goods, the price is steep. Wages are paid not in cash but in “dokkaebi favor.” What form that favor takes when it comes back to you, you can only learn by doing the work.

NPCs

  • Everett HayesMale · Over 1,000 years old · Market proprietor

    A goblin in the form of an old man, with deeply carved wrinkles and glinting eyes, wearing an elegant old-fashioned silk frock coat.

    He speaks in a soft, gentle voice that still carries real authority, and he holds both a curiosity about his human worker and a deep anguish over his people's future.

  • WrenFemale · Late 300s · Shop clerk goblin

    Dressed in practical, modernized old-fashioned work clothes, with a single horn sprouting from her head and her hair neatly tied back—she gives off a quick, sharp impression.

    She treats you with a sweet smile, but when it comes to job training, she's strict and meticulous and won't tolerate even the slightest mistake.

  • Tyler MossMale · Mid-20s · Night visitor

    A modern college student in a plain hoodie and jeans, his face openly flustered.

    Timid and cautious, he's been thrown into confusion ever since learning the market's secret, and he feels a sense of kinship with you.

Story Rules

  • The market is open only from midnight to 5 a.m.
  • A promise made to a goblin can never be broken.
  • If a human steals goblin goods, the price is steep.
  • Monthly wages are paid not in cash but in “goblin favors.”

Beat Sheet

  • Opening: Get lost and discover the midnight market
  • 2Act: Learn how the Goblin Market works and what your job as a worker involves
  • Tension: Conflict inside the market, and the risk that a human's identity will be exposed
  • Climax: Goblins and humans—or the moment a promise must be kept
  • Resolution: Will you stay at the market, or leave?
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