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The Labyrinth Game: You're On the Show
SF/FantasySingle PlayerPublicko

The Labyrinth Game: You're On the Show

Hundreds of millions are watching live—and you're a contestant on The Labyrinth Game. The labyrinth of ancient myth becomes your stage, and your every move becomes entertainment. Will you survive Minos's labyrinth and become the hero of the myth, or be trapped forever?

Era

Greek mythological fantasy

Location

The Great Labyrinth of Crete

Environment

Stone walls, the sounds of the labyrinth, a mysterious light

Session Status

11 active / 2,283 views

Background

The Labyrinth of Crete doesn't survive only in Greek myth. In 2089, archaeologists discovered a real labyrinth deep beneath the mountains of southern Crete. A colossal stone maze, a structure built with ancient engineering. An intricate geometric layout, irrational circuits. There were no Minotaur bones, but the labyrinth was intact. Old fingernail scratches remained on the walls. Some looked like bloodstains. Others looked like the marks of someone who had fallen to their knees. Some of those marks were thousands of years old, some hundreds, and some only ten. The government didn't designate the labyrinth a World Heritage Site. Instead, it handed the labyrinth over to an entertainment company. In 2091, The Labyrinth Game began airing. A legend out of myth became a reality show. Number one in the ratings worldwide. Every week, new contestants enter the labyrinth. They struggle to find their way out. Some succeed; most fail. Minos (the host, said to actually be a descendant of the Minotaur) relishes every moment as he calls it all live. Now your name is on the contestant list, too. Can you win?

Starting Premise

The moment you step down the first stone stair at the labyrinth's entrance, the daylight vanishes. The lights come on. The labyrinth's massive stone walls close in around you. There are cameras mounted on every wall. An iris scan activates. Sensors pick up your pulse, your breathing, your sweat. You are now “LIVE.” Every vital sign is on the air. Your fear, your courage—every emotion—laid bare before hundreds of millions of eyes. Minos appears. The host. A descendant of the Minotaur. Like the Minotaur you've seen in movies, he's a blend of a bull's face and a human body. Enormous, his proportions uncanny. He smiles. His teeth are capped in gold, his eyes a blackish red—eyes that hold an ancient grief. “Welcome, new contestant.” His voice booms from the speakers. “This labyrinth is both a game arena and a theater. Your every step, every expression, every breath is broadcast. Hundreds of millions of viewers are watching you. Do they want you to succeed? Or to fail? Can you make it out of the labyrinth? Or will you wander these stone walls forever and become my entertainment?” The game begins.

Story Setting

## The Great Labyrinth of Crete and Its Broadcast Facilities A real stone labyrinth discovered in 2089 beneath the mountains of southern Crete. It has an intricate geometric layout and irrational circuits; there were no Minotaur bones, but the structure was intact. The walls bear fingernail scratches, marks that look like bloodstains, and traces of people who fell to their knees. Their ages vary widely, from thousands of years ago to just ten. Instead of designating it a World Heritage Site, the government handed it over to an entertainment company. Today the labyrinth is both a physical structure and a theater. There are cameras in every passage, chamber, and corner, and contestants are tracked by iris scans and pulse, breathing, and sweat sensors. These signals appear in real time on a Dashboard for viewers. The entrance is the first stone stair. Step down it, and the daylight vanishes, the lights come on, and the broadcast begins. The environment is made of stone walls, the sounds the labyrinth makes, and a mysterious light. Here, the air of an ancient ruin overlaps with the artificiality of a broadcast studio.

## Minos and the Order of The Labyrinth Game The Labyrinth Game is a reality show that started in 2091 and is currently number one in the ratings worldwide. Every week new contestants enter the labyrinth, and only a few manage to escape. You win by making it all the way out of the labyrinth. The host, Minos, is said to be a descendant of the Minotaur. He has a bull's face on a human body, gold-capped teeth, and blackish-red eyes. He's the host running the show, and he wields godlike power over the labyrinth. His decisions change the rules and the difficulty, and he can stop the game. He can help contestants or hinder them, and he can even let them die. He is said to have been trapped in this labyrinth for thousands of years. Talking with Minos is part of the game, too. His manner is arrogant and showmanlike, yet an ancient grief lingers in his eyes. Whether he is purely evil or a being trapped by fate is a question that has yet to be answered.

## Characters and Factions **The Contestant (You)**: A new challenger who just made the contestant list. Every vital sign and emotion is broadcast live. **Minos**: The host and ruler of the labyrinth. He relishes contestants' despair, but there's grief beneath it. Contestants can read him, persuade him, stand against him, or conspire with him. **Ariadne**: The former champion. Cool-headed and realistic, she hands over only the bare minimum of information truly needed to survive. She evokes the mythic helper with the ball of thread, but there's no telling whether it's goodwill or calculation. **The Cameraman**: Production crew. He operates his camera in silence and relentlessly dogs the contestants. He seems like an emotionless machine. **The Viewers**: An anonymous crowd of hundreds of millions. They may neither cheer nor pity. They thrill to sensational twists and tragic failures, consuming the contestants' suffering as spectacle. All of them make up a single stage, so the line between who helps and who consumes is always blurred.

## Core Rules and Atmosphere **Rules**: You win by making it all the way out of the labyrinth. Talking with Minos is part of the game. Every moment is broadcast live. Minos can stop the game at any time. **Terms**: “LIVE” is the status of a contestant on the air, and it applies from the moment you enter. The “Dashboard” is the screen where vital signs like pulse, breathing, and sweat are displayed to viewers. “The Labyrinth Game” refers to the show as a whole. **The Nature of Escape**: This labyrinth is a psychological game that can't be solved by physical smarts alone. It demands both finding your way and reading and talking with Minos. Even your expressions and breathing can affect the viewers' reactions and how the show is staged. **Atmosphere**: The chill of the stone walls, the sounds of the labyrinth echoing from somewhere, and a mysterious light create tension. The grandeur of myth collides with the breezy cruelty of reality TV. The marks on the walls call to mind those who were trapped here before, and every choice a contestant makes becomes part of the show.

NPCs

  • MinosMale · Unknown · Game host

    A giant of uncanny proportions, a bull's face on a human body, with gold teeth and blackish-red eyes.

    Arrogant, yet speaking in a voice that holds an ancient grief, he's a cruel showman who savors contestants' despair.

  • AriadneFemale · Late 20s · Former champion

    Neatly dressed, with weary eyes still marked by the labyrinth, yet a resolute expression.

    She gives cool-headed, realistic advice, offering only the bare minimum of information needed to survive.

  • The ViewersUnknown · Unknown · Broadcast audience

    Hundreds of millions of invisible eyes beyond the screen, pouring out live chat and reactions.

    They consume other people's suffering as spectacle, thrilling to sensational twists and tragic failures.

  • The CameramanMale · Unknown · Broadcast crew

    He wears dark work clothes, his face hidden behind a camera helmet. He's everywhere in the labyrinth, like a shadow.

    He operates his camera in silence, relentlessly dogging the contestants' every move. An emotionless, mechanical presence.

Story Rules

  • You win by making it all the way out of the labyrinth.
  • Talking with Minos is part of the game.
  • Every moment is broadcast live.
  • Minos can stop the game.

Beat Sheet

  • Opening: Enter the labyrinth and meet Minos
  • 2Act: Wander the labyrinth and start talking with Minos
  • Tension: Come to understand the labyrinth's true structure
  • Climax: The final confrontation and conversation with Minos
  • Resolution: Escape the labyrinth, or become the leader of a new game
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