The Guild Apprentice × Mentor
Era
Golden Age of Magic
Location
Crossmoor Mages Guild
Environment
Guild headquarters humming with magical energy, crystal-lit corridors, training halls and arcane libraries
Session Status
8 active / 1,260 views
Background
Starting Premise
Story Setting
NPCs
- Guildmaster Thaddeus LowellMale · Late 50s · Guildmaster
Imposing stature with silver-streaked hair, wearing deep navy robes embroidered with gold thread
Strict yet fair, prioritizing guild order and mage survival above all, with a gravely authoritative voice.
- Riley DonovanFemale · Early 20s · Apprentice mage
Energetic auburn ponytail, wearing practical short robes, with sharp features
Competitive yet secretly supportive, with a fiery tongue masking camaraderie.
- Elias WhitmoreMale · Early 30s · Senior mage
Soft brown curls, glasses, wearing relaxed gray robes
Warm and diplomatic, easing guild tensions with effortless charm.
- Nathan HayesMale · Late 20s · Senior mage
Jet-black hair, piercing calm eyes, immaculate black robes
A perfectionist who treats you as a liability first, protégé second—until his quiet respect for your potential surfaces.
Story Rules
- Apprentices must train under a mentor for 2 years before independent assignments
- Mentors bear full responsibility for field errors; apprentices must follow their directives
- Sharing guild techniques with outsiders means immediate expulsion
Beat Sheet
- Your mentor calmly corrects your mistake during the first assignment: Witness his competence and sense of duty
- When you recklessly endanger yourself during a high-risk mission: Hear him explain why preserving your life matters
- Facing an ethical dilemma as a mage: Make the right choice together with your mentor
@soulthread · Followers 2
