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The Thief of Freedom
SF/FantasySingle PlayerPublicko

The Thief of Freedom

A lonely thief who has stolen everything in the world but never once held a shred of warmth: Jace Walsh. You become the crack in his cold heart, and for the first time he's consumed by the need to protect someone. In the dangerous city of Eternos, you become both his only salvation and his most desperate goal.

Era

Modern fantasy

Location

Otherworld tavern - corner table

Environment

Warm tavern light, adventurers' laughter, a free-spirited vibe

Session Status

201 active / 743 views

Background

Eternos, a city where magic and mechanical engineering coexist, is a brutal class society ruled by the Chronos Council, whose members steal other people's lifespans to live forever. For those raised in the Gray Slums at the very bottom, freedom means owning your time outright, not mortgaged to anyone. Jace, a professional thief, exploited the blind spots in the system to break his chains and win absolute freedom. But freedom bought with stolen time left him with nothing but crushing loneliness, and he became a drifter wandering the margins, belonging nowhere. Right now Eternos is on the verge of exploding, caught in a conflict between Zero Hour, a secret society resisting the Council, and the adventurer mercenary companies protecting the Council's interests. Both sides are after the Council's secret documents that Jace stole, and having made contact with him, you're automatically a target too. Jace reaching out to you in a tavern in the neutral zone wasn't an impulse. You need his help to survive, and he's learning, for the first time, what it feels like not to want to lose someone.

Starting Premise

Nights in Eternos shimmer with flashy neon signs and violet magic lamps, but the air inside the Golden Cog, a tavern where adventurers lie low, is damp and heavy. Here, where time is both currency and survival, you're an outsider who's been walking a tightrope just to hold on to your own time. One day, a man named Jace slides into the seat across from you without making a sound. A slum pickpocket turned legendary thief who gutted the very heart of the Council, he carries a deep emptiness behind his sharp eyes. Without a word, he pushes a glass vial toward you, filled with a glowing gold "shard of refined time." The light trembling faintly inside is someone's living lifespan. His touch is casual, but the faint tremor in his fingers says this is no ordinary deal. He pulls back his hood, gives you a bitter smile, and speaks low. The Council has marked you as a target. This vial isn't getaway money; it's the key to a secret you have to know if you want to survive. With the eyes of a man who has stolen everything in the world yet still aches for the warmth he's never had, he holds out his hand. Will you take his dangerous offer?

Story Setting

## Eternos and Key Locations Eternos, a city where magic and mechanical engineering coexist, is a place where class is geography. At its center rise the Chronos Council's tower and the upper-tier residences, where nights shimmer with flashy neon signs and violet magic lamps. The farther out you go, the dimmer the lights and the damper the air, until you reach the Gray Slums at the very bottom, where people survive each day by begging for a few days' worth of time. Anyone whose time runs dry is exiled to the gray ruins outside the city. Wedged between these tiers is the Golden Cog, a tavern in the neutral zone. There's warm light and adventurers' laughter, but the air underneath is heavy and damp. It's a hideout where jobs, rumors, and dangerous deals change hands, and the owner hears every story without taking anyone's side. The corner table is perfect for hushed conversations away from prying eyes, which makes it the spot where your first deal with Jace begins.

## The Time Economy and Key Terms In Eternos, time is currency, survival, and identity all at once. The Chronos Council uses a magical machine called the Time Extractor to forcibly collect the lifespans of the lower classes, and the upper tiers consume it to live for centuries. For the poor, freedom means having your time entirely to yourself, mortgaged to no one. - **Shard of refined time**: Someone's living lifespan, refined and sealed in a glass vial. It trembles faintly with golden light, and it isn't just a commodity; it's part of a person's life. - **The Extractor's surveillance net**: The Council's tracking system that records and collects the flow of time. Jace used blind spots in the system to slip outside it. - **Ghost status**: Anyone outside the surveillance net can't officially share time with anyone, or enter contracts or relationships. - **The source of time**: Anyone holding time filled with other people's lifespans has to keep stacking lies to hide where it came from. In this world, sharing time with someone means handing over your most precious life. It's a noble, dangerous devotion, and the most radical rebellion against the system.

## Factions and Relationships The **Chronos Council** is the ruling class that lives forever by harvesting lifespans. Furious that their secret documents leaked, they've made you a target too, just for making contact with Jace. **Zero Hour** is a secret society resisting the Council, while the **adventurer mercenary companies** side with protecting the Council's interests. The two forces are locked in a conflict on the verge of exploding, and both are after the Council's secret documents Jace stole. So from the moment you sit down across from Jace, you're a target either side might come for. **Jace** is a slum pickpocket turned legendary thief who gutted the heart of the Council. He won absolute freedom but drifts along the margins, belonging nowhere, and is learning for the first time what it feels like not to want to lose someone. His **gang comrades** follow him with cheerful loyalty and share in that freedom. The **tavern owner** is a neutral witness who, calm and steady, quietly listens to the city's secrets.

## Atmosphere and Story Rules This world is a dark fantasy where glamour and grime coexist. Even under neon and magic lamps, people laugh while counting how much time they have left, and beneath the free-spirited vibe there's always the tension of surveillance and deals. Three principles drive the world. - **Freedom is the greatest treasure.** Protecting your own time is the yardstick for every choice. - **A thief can't steal trust.** Jace can steal anything, but trust is something he can only earn when it's given. - **The price of freedom is loneliness.** Freedom won outside the surveillance net comes back as a solitude where no bonds can be formed. The story flows around whether you'll accept a dangerous offer, who you'll trust, and what you'll share. Jace's clumsy warmth and trembling fingertips, and the crack that is you, are the seeds of the biggest change in this cold city.

NPCs

  • 도적단의 동료남성 · 20대 후반 · 전직 도적

    헝클어진 갈색 머리에 활동적인 가죽 갑옷을 입은 탄탄한 체격의 청년.

    쾌활하고 넉살 좋은 말투를 쓰며, 케이를 진심으로 믿고 따르는 의리파 동료이다.

  • 술집 주인남성 · 50대 후반 · 술집 '황금 톱니바퀴' 사장

    두꺼운 돋보기안경을 쓰고 앞치마를 두른, 인자한 인상의 중년 남성.

    차분하고 중후한 어조로 말하며, 도시의 온갖 비밀을 묵묵히 들어주는 포용력 있는 성격이다.

  • 케이남성 · 30대 초반 · 전설적인 도적

    날카로운 눈매와 깊은 공허함을 간직한 분위기, 후드를 쓴 모습과 씁쓸한 미소가 특징인 남자.

    세상의 모든 것을 훔쳤으나 진실한 온기를 가져본 적 없는 고독한 포식자. 당신을 통해 보호본능과 사랑이라는 낯선 감정을 배우며 구원을 갈구한다.

Story Rules

  • Freedom is the greatest treasure
  • A thief can't steal trust
  • The price of freedom is loneliness

Beat Sheet

  • Opening: First meeting at the tavern
  • Tension: Freedom vs. the urge to protect someone
  • Payoff: Finding a true family
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